ISP 101: Virtual Reality: Matrix or Myth?

 

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Wednesdays 5:45 - 9:00 pm
CST 202
Professor Robin Burke
Office 453 CST
Office hours: 1 pm - 4 pm Wednesdays

Contents:
Texts:

SPECIAL NOTE: The Vince book listed below is not available at the Loop Bookstore. An electronic version of the book is available on Course On-Line.

Dreyfus, H. On the Internet. Routledge, 2001. ISBN: 0415228077
Gibson, W. Neuromancer. Ace Books. 1995. ISBN: 0441569595
Moravec, H. Mind Children: The Future of Robot and Human Intelligence. Harvard University Press, 1990. ISBN: 0674576187
Stephenson, N. Snow Crash. Spectra, 2000. ISBN: 0553380958
Vince, J. Essential Virtual Reality Fast: How to Understand the Techniques and Potential of Virtual Reality. Springer-Verlag. 1998 ISBN: 1852330120.
The Matrix.

Additional
Readings:

1/12 (Discussion Leaders) Hecker, Chris "Physics in Computer Games." Communications of the ACM. 43 (7).

VR Applications Readings (assignments given out in class)

Events: Special Treatment, VR art installation, 1/7 and 1/8.